With the stacks counted and guarded (D-16) their size is a parameter of the node. The host node, which runs the interpreter and the compiler under the user's programme, gets 32 values and 32 return entries; a mesh node keeps the F18's 10 and 9. Nothing else about the mechanism or any word's definition changes. - stack.h: V4_DATA_RING and V4_RET_RING are build parameters; the Makefile sets them for the host-node tests. - tests/test_host_quit.c no longer assumes a size: it fills the stacks to whatever they are, and takes every exit with the return stack full. - Measured on the host node now: 28 values on a line, 29 waiting between lines, words 31 deep from the prompt. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
119 lines
5.3 KiB
C
119 lines
5.3 KiB
C
/* stack.h -- F18 circular hardware stacks (DECOMPOSITION.md D-2), counted (D-16).
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*
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* REVISED BY D-16 (2026-10-04). What follows describes the storage, which is
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* unchanged: registers over a ring that wraps. But a running programme no
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* longer sees the wrap. Each stack also counts what it holds, and the
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* executor faults before an opcode would push onto a full stack or pop an
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* empty one (exec.h). The wrap is now only what push and pop do when C code
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* calls them directly at either end.
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*
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* D-2 rules these explicitly: "F18 circular stacks, hidden. Data stack 10
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* deep (T, S + 8 circular), return stack 9 deep (R + 8 circular), exactly as
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* the F18. No stack pointer is visible to code, so DEPTH, PICK, ROLL, .S,
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* SP@ and SP! are retired everywhere, host node included."
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*
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* Two consequences that the ISA and the capsule code must both respect:
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*
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* 1. There is no overflow or underflow detection, and there never will be.
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* Pushing past the bottom silently overwrites the oldest entry. This is
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* hardware behaviour, reproduced faithfully here rather than defended
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* against: a golden model that trapped on overflow would diverge from
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* the thing it is a model of, which is the whole point of the exercise.
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*
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* 2. Nesting is therefore shallow (10 and 9), and exceeding either depth
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* corrupts silently rather than faulting. DECOMPOSITION.md section 3
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* calls this out as the constraint that "every CAP definition in section
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* 4 and 5 must be re-checked against ... before it is accepted as a POST
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* target; the hand traces so far assumed unbounded stacks."
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*
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* The T/S + 8-ring decomposition is the hardware shape, not an optimisation:
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* T and S are architectural registers (section 1.1 lists them), and the ring
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* is the circular part behind them. It is provably equivalent to a flat
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* 10-deep circular buffer, which is what tests/test_stack.c checks it
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* against -- see the equivalence argument in stack.c.
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*/
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#ifndef V4_STACK_H
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#define V4_STACK_H
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#include "v4/cell.h"
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#include "v4/guard.h"
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/* D-2: data stack is T, S + 8 circular = 10 deep. That is a mesh node. The
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* ring size is a build parameter, like node memory (node.h): D-17 gives the
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* host node, which runs the interpreter and the compiler under the user's
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* programme, deeper stacks. Nothing else about the mechanism changes. */
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#ifndef V4_DATA_RING
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#define V4_DATA_RING 8
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#endif
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#define V4_DATA_DEPTH (V4_DATA_RING + 2)
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/* D-2: return stack is R + 8 circular = 9 deep; a build parameter likewise. */
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#ifndef V4_RET_RING
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#define V4_RET_RING 8
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#endif
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#define V4_RET_DEPTH (V4_RET_RING + 1)
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/* 5% safety boundary at each end of each ring, per guard.h. The bands sit
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* immediately either side of `ring` -- a boundary separated from the payload
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* by another field catches nothing -- and are storage the struct owns, because
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* a mesh node has no heap. Widths are 1 element each at the current ring
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* sizes; V4_GUARD_ELEMS scales them if a ring size ever changes. */
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#define V4_DATA_BOUND V4_GUARD_ELEMS(V4_DATA_RING)
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#define V4_RET_BOUND V4_GUARD_ELEMS(V4_RET_RING)
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typedef struct {
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v4_cell t; /* T -- top of data stack (a register) */
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v4_cell s; /* S -- second (a register) */
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unsigned head;
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unsigned depth; /* how many values it holds, 0 .. V4_DATA_DEPTH (D-16) */
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v4_cell guard_head[V4_DATA_BOUND];
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v4_cell ring[V4_DATA_RING];
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v4_cell guard_tail[V4_DATA_BOUND];
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} v4_dstack;
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typedef struct {
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v4_cell r; /* R -- top of return stack (a register) */
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unsigned head;
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unsigned depth; /* how many entries it holds, 0 .. V4_RET_DEPTH (D-16) */
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v4_cell guard_head[V4_RET_BOUND];
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v4_cell ring[V4_RET_RING];
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v4_cell guard_tail[V4_RET_BOUND];
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} v4_rstack;
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void v4_dstack_reset(v4_dstack *st);
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void v4_dstack_push(v4_dstack *st, v4_cell x);
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v4_cell v4_dstack_pop(v4_dstack *st);
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/* Read the top without disturbing the stack. T is a register on hardware, so
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* this is a plain read and needs no ring access. */
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v4_cell v4_dstack_peek(const v4_dstack *st);
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/* Read the second element without disturbing the stack. */
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v4_cell v4_dstack_peek2(const v4_dstack *st);
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void v4_rstack_reset(v4_rstack *st);
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void v4_rstack_push(v4_rstack *st, v4_cell x);
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v4_cell v4_rstack_pop(v4_rstack *st);
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v4_cell v4_rstack_peek(const v4_rstack *st);
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/* 1 if both boundaries of the data stack are intact, else 0. See guard.h for
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* what this catches that AddressSanitizer does not. */
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/* THE DEPTH COUNT (DECOMPOSITION.md D-16, ruled 2026-10-04). Each stack
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* counts what it holds: a push adds one, up to the stack's size, and a pop
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* takes one, down to zero. The storage is still the F18's -- registers over
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* a ring -- and push and pop still do exactly what they did when the count
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* is at either end, so these functions never fail. It is the executor that
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* guards: it reads the count before every opcode and faults instead of
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* pushing onto a full stack or popping an empty one (exec.h).
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*
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* v4_dstack_clear and v4_rstack_clear empty a stack: the count goes to zero
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* and nothing else changes. */
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void v4_dstack_clear(v4_dstack *st);
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void v4_rstack_clear(v4_rstack *st);
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int v4_dstack_guards_intact(const v4_dstack *st);
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int v4_rstack_guards_intact(const v4_rstack *st);
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#endif /* V4_STACK_H */
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