From c7b61b5680c8f06a27157a60830bd17f142c7e29 Mon Sep 17 00:00:00 2001 From: rajames Date: Mon, 5 Oct 2026 21:40:15 -0400 Subject: [PATCH] docs(v4.0.0): talking nodes -- the geometry is not fixed to three dimensions Co-Authored-By: Claude Opus 5.5 --- docs/v4.0.0/ENGINE.md | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/docs/v4.0.0/ENGINE.md b/docs/v4.0.0/ENGINE.md index 6106c1b9..c6b6471c 100644 --- a/docs/v4.0.0/ENGINE.md +++ b/docs/v4.0.0/ENGINE.md @@ -291,6 +291,10 @@ Rulings on that step so far: what a 12^3 grid needs. `DECOMPOSITION.md` section 6 is to be corrected. - **It must scale at run time, adaptively.** The number of nodes and their wiring are not fixed when the system is built. +- **The geometry is not fixed: "Not constrained by a 3D world. Other + geometries might be better."** Said when asked what a centre's two + remaining ports of six were for. So six, which came from a 12^3 grid's + six neighbours, is not a given either; nor is any one shape. - **How it grows: "Only the central node can connect to only another central node."** So the five are a unit: four outer nodes and their centre. An outer node is wired only inside its own unit. Units are joined